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The “Plandemic” Sequel Is Here. We Give “Indoctornation” Zero Stars.

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Like Star Wars, Jurassic Park, or Legally Blonde, the sequel to the viral conspiracy theory video “Plandemic” faced a tall order when it was released on Tuesday: how to extend a thin fictional narrative that found an unexpectedly large audience into a durable franchise.

Over four months after the release of the first iteration, the inevitable, bloated sequel, Plandemic: Indoctornation, has arrived today. By some estimates, the original “Plandemic” was seen by 8 million people around the world. The punningly titled sequel was a flop.

As a piece of journalism, it is Jurassic World: Fallen Kingdom. As a piece of entertainment, it is Jurassic World: Fallen Kingdom.

The first “Plandemic” video was published in May and spread across the internet at an alarming rate, feeding anxiety about the novel coronavirus with intimations of vast conspiracies and easily disproved falsehoods. Featuring Judy Mikovits, who was fired from her job and whose findings about chronic fatigue syndrome were retracted, it falsely says that masks can make wearers sick, that sand can cure the coronavirus, and that autism can be tied to vaccines.

Those false claims may seem outlandish, but they’ve caused real harm. “Plandemic” is still available online and other videos with similar false information have gone viral since, even as the death toll tops 171,000. Similar claims have been amplified by major figures. President Donald Trump has claimed “masks cause problems too,” while Mikovits has become “a darling of far-right publications.”

But neither Mikovits, who made a cameo, nor brevity are featured in the much-hyped sequel from filmmaker Miki Willis. For an hour and 20 minutes, viewers are bombarded with tangents about patent law, online fact-checking, the CIA, Google search results, John Oliver, climate change, vaccines, and Bill Gates — none of which even rises to the level of just asking questions here.

Indoctornation consistently fails to complete its thoughts. For example, the video discusses what it claims are thousands of patents filed on coronavirus research, eliding the basic fact that there are many different types of coronaviruses, of which SARS-CoV-2 is only one. A segment about corruption in the mainstream media is followed by one that uncritically cites reporting in the mainstream media. And a segment that darkly suggests that public health officials had done emergency planning to prepare for pandemics makes public health officials look competent, not evil.

Unlike its predecessor, the sequel has no main character or plot. But it does have a villain: Microsoft founder Bill Gates, who has been the subject of false conspiracies since the pandemic started. Just like the Emperor returning in The Rise of Skywalker, Plandemic: Indoctornation leans on old, familiar characters instead of inventing new ones.

“I want to believe his heart is as warm as his sweaters,” the narrator says about Gates in the video’s only good line. “At the very least I want to believe he’s unaware of the damage he’s done.” That damage, Indoctornation falsely claims, includes trying to microchip the human population (nope) to trying to block out the sun (not quite).

Despite its worn-out claims, Indoctornation does provide a test of a different kind. By telegraphing its release early, the video’s promoters all but dared the social media sites that had mishandled the first “Plandemic” video to prevent the sequel from spreading. By the eve of the video’s release, its debut announcements were shared, liked, and commented on tens of thousands of times across Facebook and Instagram.

“Given the previous ‘Plandemic’ video violated our COVID misinformation policies, we blocked access to that domain from our services,” a Facebook spokesperson told BuzzFeed News in a statement. “This latest video contains COVID-19 claims that our fact-checking partners have repeatedly rated false so we have reduced its distribution and added a warning label showing their findings to anyone who sees it.”

Announcing that their misinformation was going to come ahead of time seems not to have paid off. Facebook began to block the video’s URL while its “world premiere” was still ongoing. People on the social media platform were unable to post the link publicly or via messaging apps, though it could still be sent on WhatsApp. Twitter included a warning to anyone who clicked and YouTube has been monitoring the situation and been removing copies throughout the day, according to a spokesperson.

And the fact-checking apparatus that Indoctornation slams rebutted its claims, posting about it live, and giving it a near-unanimous review: boring.

As of Tuesday evening, the site that hosted the video crowed about its success, claiming that 1.2 million people watched the livestream, a number that could not be independently verified. (When the stream started there were 13,000 visitors according to an Instagram post.)

What could be verified, however, were the technical difficulties that bested them. At the time the video was set to air, the promoters claimed that a distributed denial of service attack prevented them from uploading it, delaying the premiere by 45 minutes.

“Experiencing MAJOR Brute Force Denial of Service Attacks HERE Before the World Premiere of [email protected]… But this AIN’T Our First Rodeo Kids…We Got This,” an Instagram post said. The programming code included in the posts purported to show five visitors per second, a volume that almost all websites are able to handle with ease.

ZERO STARS.

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Part human, part machine: is Apple turning us all into cyborgs? | Technology

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At the beginning of the Covid-19 pandemic, Apple engineers embarked on a rare collaboration with Google. The goal was to build a system that could track individual interactions across an entire population, in an effort to get a head start on isolating potentially infectious carriers of a disease that, as the world was discovering, could be spread by asymptomatic patients.

Delivered at breakneck pace, the resulting exposure notification tool has yet to prove its worth. The NHS Covid-19 app uses it, as do others around the world. But lockdowns make interactions rare, limiting the tool’s usefulness, while in a country with uncontrolled spread, it isn’t powerful enough to keep the R number low. In the Goldilocks zone, when conditions are just right, it could save lives.

The NHS Covid-19 app has had its teething problems. It has come under fire for not working on older phones, and for its effect on battery life. But there’s one criticism that has failed to materialise: what happens if you leave home without your phone? Because who does that? The basic assumption that we can track the movement of people by tracking their phones is an accepted fact.

This year has been good for tech companies, and Apple is no exception. The wave of global lockdowns has left us more reliant than ever on our devices. Despite being one of the first large companies to be seriously affected by Covid, as factory shutdowns in China hit its supply chain delaying the launch of the iPhone 12 by a month, Apple’s revenue has continued to break records. It remains the largest publicly traded company in the world by a huge margin: this year its value has grown by 50% to $2tn (£1.5tn) and it is still $400bn larger than Microsoft, the No 2.

It’s hard to think of another product that has come close to the iPhone in sheer physical proximity to our daily lives. Our spectacles, contact lenses and implanted medical devices are among the only things more personal than our phones.

Without us even noticing, Apple has turned us into organisms living symbiotically with technology: part human, part machine. We now outsource our contact books, calendars and to-do lists to devices. We no longer need to remember basic facts about the world; we can call them up on demand. But if you think that carrying around a smartphone – or wearing an Apple Watch that tracks your vitals in real time – isn’t enough to turn you into a cyborg, you may feel differently about what the company has planned next.

A pair of smartglasses, in development for a decade, could be released as soon as 2022, and would have us quite literally seeing the world through Apple’s lens – putting a digital layer between us and the world. Already, activists are worrying about the privacy concerns sparked by a camera on everyone’s face. But deeper questions, about what our relationship should be to a technology that mediates our every interaction with the world, may not even be asked until it’s too late to do anything about the answer.


The word cyborg – short for “cybernetic organism” – was coined in 1960 by Manfred E Clynes and Nathan S Kline, whose research into spaceflight prompted them to explore how incorporating mechanical components could aid in “the task of adapting man’s body to any environment he might choose”. It was a very medicalised concept: the pair imagined embedded pumps dispensing drugs automatically.

In the 1980s, genres such as cyberpunk began to express writers’ fascination with the nascent internet, and wonder how much further it could go. “It was the best we could do at the time,” laughs Bruce Sterling, a US science fiction author and futurist whose Mirrorshades anthology defined the genre for many. Ideas about putting computer chips, machine arms or chromium teeth into animals might have been very cyberpunk, Sterling says, but they didn’t really work. Such implants, he points out, aren’t “biocompatible”. Organic tissue reacts poorly, forming scar tissue, or worse, at the interface. While science fiction pursued a Matrix-style vision of metal jacks embedded in soft flesh, reality took a different path.

“If you’re looking at cyborgs in 2020,” Sterling says, “it’s in the Apple Watch. It’s already a medical monitor, it’s got all these health apps. If you really want to mess with the inside of your body, the watch lets you monitor it much better than anything else.”

The Apple Watch had a shaky start. Despite the company trying to sell it as the second coming of the iPhone, early adopters were more interested in using their new accessory as a fitness tracker than in trying to send a text message from a device far too small to fit a keyboard. So by the second iteration of the watch, Apple changed tack, leaning into the health and fitness aspect of the tech.

Now, your watch can not only measure your heart rate, but scan the electric signals in your body for evidence of arrhythmia; it can measure your blood oxygenation level, warn you if you’re in a noisy environment that could damage your hearing, and even call 999 if you fall over and don’t get up. It can also, like many consumer devices, track your running, swimming, weightlifting or dancercise activity. And, of course, it still puts your emails on your wrist, until you turn that off.

Apple believes that it can succeed where Google Glass failed.



Apple believes that it can succeed where Google Glass failed. Illustration: Steven Gregor/The Guardian

As Sterling points out, for a vast array of health services that we would once have viewed as science fiction, there’s no need for an implanted chip in our head when an expensive watch on our wrist will do just as well.

That’s not to say that the entirety of the cyberpunk vision has been left to the world of fiction. There really are people walking around with robot limbs, after all. And even there, Apple’s influence has starkly affected what that future looks like.

“Apple, I think more than any other brand, truly cares about the user experience. And they test and test and test, and iterate and iterate and iterate. And this is what we’ve taken from them,” says Samantha Payne, the chief operating officer of Bristol’s Open Bionics. The company, which she co-founded in 2014 with CEO Joel Gibbard, makes the Hero Arm, a multi-grip bionic hand. With the rapid development of 3D printer technology, Open Bionics has managed to slash the cost of such advanced prosthetics, which could have cost almost $100,000 10 years ago, to just a few thousand dollars.

Rather than focus on flesh tones and lifelike design, Open Bionics leans into the cyborg imagery. Payne quotes one user describing it as “unapologetically bionic”. “All of the other prosthetics companies give the impression that you should be trying to hide your disability, that you need to try and fit in,” she says. “We are company that’s taking a big stance against that.”

At times, Open Bionics has been almost too successful in that goal. In November, the company launched an arm designed to look like that worn by the main character in the video game Metal Gear Solid V red and black, shiny plastic and, yes, unapologetically bionicand the response was unsettling. “You got loads of science fiction fans saying that they really are considering chopping off their hand,” Payne says.

Some disabled people who rely on technology to live their daily lives feel that cyberpunk imagery can exoticise the very real difficulties they face. And there are also lessons in the way that more prosaic devices can give disabled people what can only be described as superpowers. Take hearing aid users, for example: deaf iPhone owners can not only connect their hearing aids to their phones with Bluetooth, they can even set up their phone as a microphone and move it closer to the person they want to listen to, overcoming the noise of a busy restaurant or crowded lecture theatre. Bionic ears anyone?

“There’s definitely something in the idea of everyone in the world being a cyborg today,” Payne says. “A crazy high number of people in the world have a smartphone, and so all of these people are technologically augmented. It’s definitely taking it a step further when you depend on that technology to be able to perform everyday living; when it’s adorned to your body. But we are all harnessing the vast power of the internet every single day.”


Making devices so compelling that we carry them with us everywhere we go is a mixed blessing for Apple. The iPhone earns it about $150bn a year, more than every other source of revenue combined. In creating the iOS App Store, it has assumed a gatekeeper role with the power to reshape entire industries by carefully defining its terms of service. (Ever wonder why every app is asking for a subscription these days? Because of an Apple decision in 2016. Bad luck if you prefer to pay upfront for software.) But it has also opened itself up to criticism that the company allows, or even encourages, compulsive patterns of behaviour.

Apple co-founder Steve Jobs famously likened personal computers to “bicycles for the mind”, enabling people to do more work for the same amount of effort. That was true of the Macintosh computer in 1984, but modern smartphones are many times more powerful. If we now turn to them every waking hour of the day, is that because of their usefulness, or for more pernicious reasons?

“We don’t want people using their phones all the time,” Apple’s chief executive, Tim Cook, said in 2019. “We’re not motivated to do that from a business point of view, and we’re certainly not from a values point of view.” Later that year, Cook told CBS: “We made the phone to make your life better, and everybody has to decide for his or herself what that means. For me, my simple rule is if I’m looking at the device more than I’m looking into someone’s eyes, I’m doing the wrong thing.”

Apple has introduced features, such as the Screen Time setting, that help people strike that balance: users can now track, and limit, their use of individual apps, or entire categories, as they see fit. Part of the problem is that, while Apple makes the phone, it doesn’t control what people do with it. Facebook needs users to open its app daily, and Apple can only do so much to counter that tendency. If these debates – about screen time, privacy and what companies are doing with our data, our attention – seem like a niche topic of interest now, they will become crucial once Apple’s latest plans become reality. The reason is the company’s worst-kept secret in years: a pair of smartglasses.

It filed a patent in 2006 for a rudimentary version, a headset that would let users see a “peripheral light element” for an “enhanced viewing experience”, able to display notifications in the corner of your vision. That was finally granted in 2013, at the time of Google’s own attempt to convince people about smartglasses. But Google Glass failed commercially, and Apple kept quiet about its intentions in the field.

Recently, the company has intensified its focus on “augmented reality”, technology that overlays a virtual world on the real one. It’s perhaps best known through the video game Pokémon Go, which launched in 2016, superimposing Nintendo’s cute characters on parks, offices and playgrounds. However, Apple insists, it has much greater potential than simply enhancing games. Navigation apps could overlay the directions on top of the real world; shopping services could show you what you would look like wearing the clothes you’re thinking of getting; architects could walk around inside the spaces they have designed before shovels even break ground.

Smartglasses could leave us quite literally seeing the world through Apple’s lens.



Smartglasses could leave us quite literally seeing the world through Apple’s lens. Illustration: Steven Gregor/The Guardian

With each new iPhone launch, Apple’s demonstrated new breakthroughs in the technology, such as “Lidar” support in new iPhones and iPads, a tech (think radar with lasers) that lets them accurately measure the physical space they are in. Then, at the end of 2019, it all slotted into place: a Bloomberg report suggested that the company hadn’t given up on smartglasses in the wake of Google Glass’s failure, but had spent five years honing the concept. The pandemic put paid to a target of getting hardware on the shelves in 2020, but the company is still hoping to make an announcement next year for a 2022 launch, Bloomberg suggested.

Apple’s plans cover two devices, codenamed N301 and N421. The former is designed to feature “ultra-high-resolution screens that will make it almost impossible for a user to differentiate the virtual world from the real one”, according to Bloomberg’s Mark Gurman. This is a product with an appeal far beyond the hardcore gamers who have adopted existing VR headsets: you might put it on to enjoy lifelike, immersive entertainment, or to do creative work that can make the most of the technology, but would probably take it off to have lunch, for instance.

N421 is where the real ambitions lie. Expected in 2023, it’s described only as “a lightweight pair of glasses using AR”. But, argues Mark Pesce in his book Augmented Reality, this would be the culmination of the “mirrorshades” dreamed up by the cyberpunks in the 80s, using the iPhone as the brains of the device and “keeping the displays themselves light and comfortable”. Wearing it all day, every day, the idea of a world without a digital layer between you and reality would eventually fade into memory – just as living without immediate access to the internet has for so many right now.

Apple isn’t the first to try to build such a device, says Rupantar Guha of the analysts GlobalData, who has been following the trend in smartglasses from a business standpoint for years, but it could lead the wave that makes it relevant. “The public perception of smartglasses has struggled to recover from the high-profile failure of Google Glass, but big tech still sees potential in the technology.” Guha cites the recent launch of Amazon Echo Frames – sunglasses you can talk to, because they have got the Alexa digital assistant built in – and Google’s purchase of the smartglasses maker North in June 2020. “Apple and Facebook are planning to launch consumer smartglasses over the next two years, and will expect to succeed where their predecessors could not,” Guha adds.

If Apple pulls off that launch, then the cyberpunk – and cyborg – future will have arrived. It’s not hard to imagine the concerns, as cultural questions clash with technological: should kids take off their glasses in the classroom, just as we now require them to keep phones in their lockers? Will we need to carve out lens-free time in our evenings to enjoy old-fashioned, healthy activities such as watching TV or playing video games?

“It’s a fool’s errand to imagine every use of AR before we have the hardware in our hands,” writes the developer Adrian Hon, who was called on by Google to write games for their smartglasses a decade ago. “Yet there’s one use of AR glasses that few are talking about but will be world-changing: scraping data from everything we see.” This “worldscraping” would be a big tech dream – and a privacy activist’s nightmare. A pair of smartglasses turns people into walking CCTV cameras, and the data that a canny company could gather from that is mindboggling. Every time someone browsed a supermarket, their smartglasses would be recording real-time pricing data, stock levels and browsing habits; every time they opened up a newspaper, their glasses would know which stories they read, which adverts they looked at and which celebrity beach pictures their gaze lingered on.

“We won’t be able to opt out from wearing AR glasses in 2035 any more than we can opt out of owning smartphones today,” Hon writes. “Billions have no choice but to use them for basic tasks like education, banking, communication and accessing government services. In just a few years time, AR glasses do the same, but faster and better.”

Apple would argue that, if any company is to control such a powerful technology, it ought to. The company declined to speak on the record for this story, but it has invested time and money in making the case that it can be trusted not to abuse its power. The company points to its comparatively simple business model: make things, and sell them for a lot of money. It isn’t Google or Facebook, trying to monetise personal data, or Amazon, trying to replace the high street – it’s just a company that happens to make a £1,000 phone that it can sell to 150 million people a year.

But whether we trust Apple might be beside the point, if we don’t yet know whether we can trust ourselves. It took eight years from the launch of the iPhone for screen time controls to follow. What will human interaction look like eight years after smartglasses become ubiquitous? Our cyborg present sneaked up on us as our phones became glued to our hands. Are we going to sleepwalk into our cyborg future in the same way?


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OANN suspended from YouTube after promoting a sham cure for Covid-19 | YouTube

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YouTube has suspended the conservative news outlet One America News Network from posting new videos for a week and from making money off of its existing videos after it promoted a sham cure for Covid-19.

The video was removed under YouTube’s policies to prevent the spread of Covid-19 misinformation, which prohibit saying there is a guaranteed cure to the virus. OANN has been suspended for “repeated violations” of this policy, said YouTube spokesperson Ivy Choi.

“Since early in this pandemic, we’ve worked to prevent the spread of harmful misinformation associated with Covid-19 on YouTube,” Choi said.

YouTube’s Covid-specific misinformation policies prohibit content that disputes the existence of the virus, discourages someone from seeking medical treatment for Covid, disputes guidance from local health authorities on the pandemic, or offers unsubstantiated medical advice or treatment.

Under these policies, an offending account will receive one warning for posting misinformation and then three strikes before it is permanently removed from the platform. The strikes carry progressively more severe penalties, including de-monetization. OANN previously received a warning for “similarly violating our Covid-19 misinformation policy,” according to YouTube.

The company said it has manually reviewed and removed 200,000 videos related to dangerous or misleading Covid-19 information since February 2020, including for example a widely condemned viral video published by rightwing media outlet Breitbart featuring dubious claims from people identifying themselves as doctors, telling people not to wear masks.

While the suspension from posting new videos is temporary, YouTube says the de-monitization of all OANN content will be permanent, unless the network addresses its issues.

Tuesday’s removal comes after four Democratic senators sent a letter Tuesday to YouTube’s chief executive officer, Susan Wojcicki, pressing the company to do more to crack down on election-related misinformation.

Meanwhile, after breaking with longtime ally Fox News, Donald Trump has urged his supporters to turn to news outlets such as Newsmax and OANN. These outlets openly support Trump and, without evidence, cast doubt on the validity of the election of Joe Biden. YouTube said it does not consider OANN an “authoritative news source”, meaning under its policies the account will not surface high up in search results for broad queries about Covid-19 nor be promoted in recommendations.


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HP (HPQ) earnings Q4 2020

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Enrique Lores, CEO, HP

Scott Mlyn | CNBC

HP shares rose as much as 9% in extended trading on Tuesday after the PC maker reported fiscal fourth-quarter earnings that beat analysts’ estimates and provided an optimistic earnings forecast.

  • Earnings: 62 cents per share, adjusted, vs. 52 cents per share as expected by analysts, according to Refinitiv.
  • Revenue: $15.3 billion vs. $14.7 billion as expected by analysts, according to Refinitiv.

Revenue declined for the fourth consecutive quarter on an annualized basis. It fell about 1% in the quarter, which ended on Oct. 31, according to a statement.

HP is forecasting 64 cents to 70 cents in adjusted earnings per share in the fiscal first quarter, higher than the Refinitiv consensus of 54 cents.

The company’s largest business segment, Personal Systems, which includes PC notebooks and desktops, delivered $10.4 billion in revenue, flat year over year and below the $10.5 billion consensus among analysts polled by FactSet. Within that unit, sales of notebooks rose 18% to $7.41 billion, but the overall segment was pulled down by desktop and workstation declines.

HP more than doubled unit sales of and revenue from Chromebook PCs running Google’s Chrome OS operating system, said Marie Myers, HP’s chief transformation officer and acting chief financial officer, on a conference call with analysts. She replaced Steve Fieler, who left in the quarter to join Google.

Also on Tuesday, PC maker Dell reported fiscal third-quarter results and said sales of consumer devices, including PCs, were up 14% from a year earlier in the quarter that ended on Oct. 30.

Excluding the after-hours jump, HP shares are up 6% since the start of the year, while the S&P 500 has gained about 13% over the same period.

This is breaking news. Please check back for updates.

WATCH: Cramer breaks down the runs in housing, work-from-home and cloud stocks


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